A new shift has been posted. Your progress is saved.
Idle Depths Work off the debt. Dig past it.
Cash$0
Per second$0
Lantern oil×1.0
Progress saved

Topsoil

Depth 1

PickaxeBare hands
Per swing$1
Worker income$0 / sec
Depth multiplier×1.00
StoryLoading…

The mine feed

Balance$0
Per second$0
Total mined$0
Debts paid0

    Upgrades

    Pickaxes hit harder. Workers earn while you're away.
    Your balance$0
    Income$0/sec
    Per swing$1

    Pickaxes

    Workers & machines

    Overseer's extras

    Auto-swinger
    $10M, any time. Pick a shift — 3, 6, 9 or 12 hours — and a hired hand swings for you, awake or asleep. Shorter shifts swing faster.

    Bunkhouse

    Straw pallet8h offline
    A better bed means your workers keep working longer while you're gone.
    Pay the debt

    Quests

    Stories from the depths, and contracts from the overseer
    Ashcombe’s bookunpaid

    A new page every day at midnight UTC. Missing a day costs you nothing but the run.

    📖
    0/8 stories
    Choose a story

    One story at a time. Ordinary mining and collected contracts uncover its clues, wherever you dig, even while you're away. Nothing expires.

    Keepsakes go on your shelf in the Bunkhouse. Displayed ones work for you, and both halves of a story work harder together. Your bunk decides how many you can put out.

    Contracts

    Mining and worker income count while you're away. Completed rewards wait for you.

    New contracts every 6 hours at 00:00, 06:00, 12:00 and 18:00 UTC. Paying the debt keeps your contracts.

    The debt

    What you owe, what paying it unlocks, and the terms of your next run
    Debts paid
    0
    Lord Ashcombe wants
    $50.0M
    Current terms
    Standard terms
    Ashcombe's terms for your next run

    Pay the debt once to unlock terms.

    What paying unlocks

    Perks

    Spend lantern oil on permanent advantages
    Lantern oil to spend
    0

    You earn oil by paying Lord Ashcombe's $50M debt — and the mine gives up the odd flask to anyone still swinging. Each flask you hold gives +10% to everything; spending it here trades that for a targeted, permanent perk. Choose what fits how you play.

    Crew

    Team up with up to 3 friends by Discord. Everyone's swings fill a shared XP bar that unlocks crew-wide upgrades.

    Leaderboard

    Every debtor, ranked by lifetime cash mined

    Loading…

    Support

    How to play, the rules, and how to reach the developer

    The short version

    You owe Lord Ashcombe $50M. Tap the mine to swing your pick. Cash buys pickaxes (hit harder) and crew (earn every second, even while you're away). Save up to descend — every layer pays more. Pay the debt to walk out, then go back down with lantern oil for a permanent bonus.

    Things worth knowing

    • Tips — the game explains each system the moment it becomes relevant, once each. Replay the intro any time with the tour button.
    • Streaks — tap fast for up to +50% per swing. During an auto shift your streak stays maxed, and tapping along stacks an extra overtime bonus up to +100%.
    • Contracts refresh every 6 hours. Progress counts while you're away.
    • Stories unlock per layer and earn keepsakes. Mining uncovers clues.
    • The Deep Wyrm surfaces at random. Kill it in 30s for a 5-minute ×2 pick.
    • Auto-swinger — for $10M, a hired hand works the pick for you, any time. Choose 3h (3 swings/sec), 6h (2/sec), 9h (1.5/sec), or 12h (1/sec). It runs even with the game closed.
    • Offline — crew works at half pace for up to 8h (more with a better bunk).
    • The Warden's wheel — spin for up to 50×. Stake up to 25% of your cash, about a second between spins. The house keeps a small cut, so it's a thrill, not an income.

    Fair play

    Idle Depths has a shared leaderboard, so the rules are simple:

    • No automation. Autoclickers, macros, scripts, or anything that taps for you.
    • No tampering. Editing saves, memory, requests, or the page to change your numbers.
    • No exploiting bugs. If something pays out wrong, stop and report it. Fixed bugs may roll back gains.
    • One account per person. Don't run alts to farm the weekly board.
    • Keep names clean. Display names that are offensive, impersonate others, or contain links will be changed.

    Breaking these can mean removal from the leaderboard, a reset, or a ban. Calls are made by the developer and are final. Play straight and none of this matters.

    Terms of use

    • Idle Depths is a free, fan-made hobby game provided as-is, with no guarantees it will stay online, keep your progress, or work on every device.
    • Your account and progress are tied to your Discord login. You're responsible for keeping that account secure.
    • Balance changes happen. Prices, rewards, and rules may be adjusted at any time, and saves may be reset if the economy needs it. We'll try to warn you first.
    • Nothing in the game has real-world value. In-game cash, oil, keepsakes and titles can't be traded or sold.
    • You must be 13 or older (Discord's minimum) to play.
    • All code, art, names, and writing are original and belong to the developer. Don't copy or redistribute them without permission. Idle Depths is not affiliated with Airidale, Mojang, or Microsoft.
    • These terms can change; continued play means you accept the current version.

    Privacy

    What we store: when you sign in with Discord we keep your Discord user ID and display name, and your game save (cash, upgrades, progress, the display name and colors you choose). That's it — no email, no messages, no friends list. The Discord login only asks for the identify scope.

    Where it lives: on Cloudflare's servers. A signed cookie keeps you logged in for 90 days.

    What's public: your display name, title, avatar colors, keepsake count, depth, oil, and lifetime cash appear on the leaderboard for anyone playing.

    Not signed in? Your save stays in your browser's local storage and never leaves your device.

    Deleting your data: use "Reset progress" in the Bunkhouse to wipe your save, or email us to remove your account entirely.

    No ads, no tracking, no selling data.

    Contact

    Bugs, ideas, name changes, data removal, or just to say the Wyrm is unfair:

    Made by Avila. Thanks for digging.

    Developer

    AvilaDesigner, developer, overseer

    Bug reports, name changes, and data removal requests all go here. Include your Discord name so I can find your mine.

    Quick links

    Replay the tutorialSixteen steps, a few minutes
    Version2026.09